AoeStats
← viljelia

Arabia

507028060Analyzed
1v1 RM · 15d ago on Sep 16, 2026· 30m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
743
+14
🇫🇮 Japanese · Finland
708
-14

Win probability

viljelia's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
viljelia D
Feudal Age 10:35 vs 9:49
btm 28%
Castle Age 25:16 vs 21:49
btm 13%
Imperial Age — vs 38:58
btm 0%
eAPM 20 vs 39
btm 12%
First military 8:49 vs 10:33
top 18%
▼ Slow Castle Age at 25:16 — slower than 87% of analysed players on Arabia
▼ Low eAPM (20) — busier hands win idle time back
▲ Early military at 8:49 (Militia) — earlier than 82% of analysed players on Arabia
▲ Town centers almost never idle — 4s across the first 25:16
Ozzkhan C
Feudal Age 9:47 vs 9:49
top 48%
Castle Age 24:12 vs 21:49
btm 20%
Imperial Age — vs 38:58
btm 0%
eAPM 24 vs 39
btm 19%
First military 11:47 vs 10:33
btm 32%
▼ Slow Castle Age at 24:12 — slower than 80% of analysed players on Arabia
▼ Low eAPM (24) — busier hands win idle time back
▼ Loom after the Feudal click (12:25) — usually safest before it
▼ Town centers idle 3:32 of the first 24:12 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.