AoeStats
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Arena

503892558Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 48m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Britons · United Kingdom
841
+14
🇩🇪 Celts · Germany
833
+15
🇳🇴 Byzantines · Norway
830
+15
🇹🇷 Turks · Türkiye
825
+15
🇩🇪 Slavs · Germany
820
-15
🇳🇱 Franks · Netherlands
811
-15
🇩🇪 Bohemians · Germany
794
-14
🇪🇸 Portuguese · Spain
789
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,383 10:48 18:18 30:40 ⛏ Fast Castle
28 1,384 10:53 19:34 34:19 ⛏ Fast Castle
25 1,223 10:03 18:41 39:12 ⛏ Fast Castle
24 1,183 12:03 16:40 35:25 ⛏ Fast Castle
20 975 9:56 19:06 31:18 ⛏ Fast Castle
14 674 11:33 18:46 46:55 ⛏ Fast Castle
13 638 13:22 18:05 36:52 ⛏ Fast Castle
11 542 11:16 21:05 42:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,480 27,800 16,795 4,550 67,625 88,278
24,065 21,540 6,675 2,325 54,605 60,406
18,475 20,370 10,350 2,165 51,360 53,974
21,145 16,095 11,345 2,775 51,360 54,266
21,590 11,345 8,995 2,050 43,980 46,727
16,515 18,390 7,135 1,500 43,540 54,203
14,875 11,835 7,985 2,150 36,845 43,853
16,925 15,320 2,115 1,180 35,540 51,706
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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