Arabia
505373324Analyzed1v1 RM
·
21d ago on Sep 9, 2026·
52m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LEDheadlights
271 units ordered
Camel Scout101
Pikeman83
Scorpion28
Cataphract17
Spearman12
Mangonel9
Scout Cavalry6
Trebuchet6
Battering Ram5
Monk4
First military 11:48 — Scout Cavalry
fcostaz
171 units ordered
Crossbowman69
Scout Cavalry35
Light Cavalry27
Arbalester18
Camel Scout7
Monk6
Spearman3
Mangonel3
Battering Ram2
Knight1
First military 14:17 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LEDheadlights’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
fcostaz’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9