Arabia
505097745Analyzed1v1 RM
·
23d ago on Sep 7, 2026·
55m 34s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LEDheadlights
217 units ordered
Pikeman129
Teutonic Knight18
Monk16
Onager13
Skirmisher11
Man-at-Arms10
Trebuchet7
Elite Skirmisher5
Spearman4
Militia2
Mangonel1
Battering Ram1
First military 8:36 — Militia
lylesuper
250 units ordered
Halberdier49
Light Cavalry47
Knight43
Hand Cannoneer40
Pikeman27
Archer12
Battering Ram9
Cavalier7
Bombard Cannon7
Scout Cavalry5
Monk3
Spearman1
First military 10:50 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LEDheadlights’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6
lylesuper’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9