Arabia
504916281Analyzed1v1 RM
·
23d ago on Sep 7, 2026·
58m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jimmehhh
183 units ordered
Heavy Scorpion66
Light Cavalry41
Scorpion22
Onager11
Trebuchet10
Cavalier8
Man-at-Arms7
Centurion6
Long Swordsman5
Mangonel4
Monk3
First military 13:51 — Militia
LEDheadlights
456 units ordered
Huskarl241
Long Swordsman63
Two-Handed Swordsman58
Pikeman50
Man-at-Arms21
Trebuchet11
Mangonel6
Monk3
Militia2
Spearman1
First military 8:57 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jimmehhh’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
LEDheadlights’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1