AoeStats
← La Berge

Fortress

507989274Analyzed
2v2 RM · 10d ago on Sep 20, 2026· 40m 46s· 4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Turks · France
1027
+13
🇧🇷 Franks · Brazil
987
+13
🇳🇱 Koreans · Netherlands
951
-13
🇳🇱 Cumans · Netherlands
951
-13
Compared against 72,670 analysed team-game players on Fortress.
La Berge C
Feudal Age 8:44 vs 7:49
btm 19%
Castle Age 12:51 vs 12:34
btm 45%
Imperial Age 28:32 vs 28:24
btm 49%
eAPM 23 vs 25
btm 44%
First military 13:20 vs 15:31
top 30%
▼ Slow Feudal Age at 8:44 — slower than 81% of analysed players on Fortress
▼ Loom after the Feudal click (13:15) — usually safest before it
▲ Town centers almost never idle — 2s across the first 12:51
Baggi B
Feudal Age 6:01 vs 7:49
top 1%
Castle Age 13:45 vs 12:34
btm 31%
Imperial Age 29:46 vs 28:24
btm 39%
eAPM 22 vs 25
btm 37%
First military 21:23 vs 15:31
btm 19%
▲ Fast Feudal Age at 6:01 — faster than 99% of analysed players on Fortress
▼ Loom after the Feudal click (11:07) — usually safest before it
▲ Town centers almost never idle — 2s across the first 13:45
CantBeKilled C
Feudal Age 7:23 vs 7:49
top 30%
Castle Age 18:51 vs 12:34
btm 4%
Imperial Age 30:03 vs 28:24
btm 36%
eAPM 24 vs 25
btm 47%
First military 20:17 vs 15:31
btm 23%
▲ Fast Feudal Age at 7:23 — faster than 70% of analysed players on Fortress
▼ Slow Castle Age at 18:51 — slower than 96% of analysed players on Fortress
▼ Loom after the Feudal click (6:31) — usually safest before it
PaFFieD D
Feudal Age 9:48 vs 7:49
btm 5%
Castle Age 14:01 vs 12:34
btm 28%
Imperial Age 30:48 vs 28:24
btm 31%
eAPM 22 vs 25
btm 37%
First military 24:54 vs 15:31
btm 9%
▼ Slow Feudal Age at 9:48 — slower than 95% of analysed players on Fortress
▼ First military only at 24:54 (War Wagon) — later than 91% of analysed players on Fortress
▲ Town centers almost never idle — 0s across the first 14:01
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