Arena
509948677Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
46m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dennis.schauk's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 220,452 analysed 1v1 players on Arena.
dennis.schauk
D
Feudal Age
12:56
vs 10:54
btm 7%
Castle Age
21:29
vs 16:20
btm 13%
Imperial Age
37:22
vs 32:19
btm 17%
eAPM
9
vs 27
btm 2%
First military
23:34
vs 17:06
btm 11%
▼
Slow Feudal Age at 12:56 — slower than 93% of analysed players on Arena
▼
Slow Castle Age at 21:29 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 37:22 — slower than 83% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 23:34 (Camel Scout) — later than 89% of analysed players on Arena
▼
Town centers idle 4:34 of the first 21:29 — keep villagers queued
Aent
D
Feudal Age
16:36
vs 10:54
btm 1%
Castle Age
23:19
vs 16:20
btm 7%
Imperial Age
37:46
vs 32:19
btm 15%
eAPM
19
vs 27
btm 25%
First military
21:33
vs 17:06
btm 18%
▼
Slow Feudal Age at 16:36 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 23:19 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 37:46 — slower than 85% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 12s across the first 23:19