AoeStats
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QS Arena

503623423Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 41m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Sicilians · Canada
1392
+8
🇸🇪 Romans · Sweden
1331
+10
1189
+16
🇩🇰 Vietnamese · Denmark
835
+28
🇰🇷 Britons · South Korea
1226
-18
🇨🇳 Bohemians · China
1218
-17
🇦🇷 Vikings · Argentina
1193
-16
🇳🇴 Mongols · Norway
1152
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 3,052 8:37 12:18 29:18 ⛏ Fast Castle
51 2,123 8:22 12:04 37:20 ⛏ Fast Castle
50 2,108 8:29 16:15 29:05 ⛏ Fast Castle
50 2,084 8:02 12:59 26:56 ⛏ Fast Castle
35 1,456 8:33 13:04 28:49 ⛏ Fast Castle
35 1,483 8:29 12:55 27:34 ⛏ Fast Castle
29 1,216 8:36 13:52 28:12 ⛏ Fast Castle
26 1,068 7:58 11:47 35:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,555 25,860 13,980 7,175 75,570 84,135
22,135 29,795 10,030 4,350 66,310 74,897
16,650 22,795 16,125 2,350 57,920 74,613
21,570 18,610 7,790 1,500 49,470 53,768
13,550 16,650 9,440 2,800 42,440 55,965
18,530 14,410 7,710 1,225 41,875 48,206
13,895 12,035 9,830 1,600 37,360 53,273
14,240 11,680 1,940 1,900 29,760 30,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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