Arena
504306654Analyzed1v1 RM
·
27d ago on Sep 4, 2026·
43m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Blink's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
Blink
D
Feudal Age
13:13
vs 10:54
btm 5%
Castle Age
19:02
vs 16:19
btm 25%
Imperial Age
36:45
vs 32:19
btm 19%
eAPM
22
vs 27
btm 34%
First military
20:29
vs 17:05
btm 23%
▼
Slow Feudal Age at 13:13 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 19:02 — slower than 75% of analysed players on Arena
▼
Slow Imperial Age at 36:45 — slower than 81% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 19:01
OSAMA
D
Feudal Age
13:32
vs 10:54
btm 4%
Castle Age
28:09
vs 16:19
btm 1%
Imperial Age
38:16
vs 32:19
btm 13%
eAPM
8
vs 27
btm 2%
First military
34:09
vs 17:05
btm 1%
▼
Slow Feudal Age at 13:32 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 28:09 — slower than 99% of analysed players on Arena
▼
Slow Imperial Age at 38:16 — slower than 87% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (18:19) — usually safest before it
▼
First military only at 34:09 (Battering Ram) — later than 99% of analysed players on Arena
▼
Town centers idle 6:32 of the first 28:09 — keep villagers queued