AoeStats
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Arena

507830876Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 61m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bohemians · Türkiye
999
+15
🇹🇷 Huns · Türkiye
989
+16
🇹🇷 Ethiopians · Türkiye
975
+16
🇹🇷 Wei · Türkiye
915
+19
🇦🇷 Wei · Argentina
1058
-19
🇦🇷 Turks · Argentina
1041
-19
🇵🇰 Inca · Pakistan
1018
-18
🇵🇰 Mongols · Pakistan
812
-10
Player eAPM Actions Feudal Castle Imperial Opening
28 1,736 10:14 17:31 32:50 ⛏ Fast Castle
28 1,708 13:15 17:12 21:29 ◆ FC into Fast Imp
27 1,641 11:13 15:35 29:59 ⛏ Fast Castle
23 1,408 12:03 16:14 38:50 ⛏ Fast Castle
21 1,290 10:56 15:12 33:02 ⛏ Fast Castle
21 1,269 11:25 15:25 37:24 ⛏ Fast Castle
19 1,183 12:10 16:11 32:37 ⛏ Fast Castle
18 1,123 11:36 15:48 47:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,945 53,225 22,595 2,180 105,945 121,260
30,265 26,565 22,175 2,350 81,355 107,526
30,185 20,755 26,460 750 78,150 85,216
42,430 17,450 12,555 750 73,185 80,495
34,250 16,475 17,150 2,350 70,225 90,981
29,690 15,730 10,600 2,180 58,200 60,922
19,905 23,065 12,655 1,500 57,125 59,624
22,915 23,525 1,905 1,370 49,715 50,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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