Arabia
509010975Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
60m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Haze42020
168 units ordered
Steppe Lancer82
Mangudai38
Hussar26
Scout Cavalry5
Knight4
Mangonel4
Capped Ram4
Light Cavalry3
Battering Ram1
Scorpion1
First military 9:46 — Scout Cavalry
KentaviousJR
26 units ordered
Cavalry Archer11
Archer7
Knight7
Skirmisher1
First military 12:43 — Archer
CrazyAgu4400
240 units ordered
Samurai83
Champion71
Long Swordsman22
Capped Ram15
Trebuchet11
Skirmisher10
Man-at-Arms8
Elite Skirmisher6
Militia5
Mangonel4
Battering Ram4
Monk1
First military 9:14 — Militia
El dengue
75 units ordered
Camel Scout39
Mameluke21
Spearman6
Trebuchet5
Mangonel4
First military 10:21 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Haze42020’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
KentaviousJR’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
CrazyAgu4400’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
El dengue’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+2
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3