Arabia
506971335Analyzed1v1 RM
·
16d ago on Sep 16, 2026·
28m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
medievalguy7's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
1693680559
D
Feudal Age
10:24
vs 9:49
btm 33%
Castle Age
23:57
vs 21:49
btm 22%
Imperial Age
—
vs 38:58
btm 0%
eAPM
28
vs 38
btm 28%
First military
11:48
vs 10:33
btm 31%
▼
Slow Castle Age at 23:57 — slower than 78% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
medievalguy7
B
Feudal Age
10:15
vs 9:49
btm 37%
Castle Age
22:56
vs 21:49
btm 34%
Imperial Age
—
vs 38:58
btm 0%
eAPM
52
vs 38
top 25%
First military
14:21
vs 10:33
btm 17%
▲
High eAPM (52) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 22:56