AoeStats
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Lombardia

509359581Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 47m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1214
+15
🇷🇺 Teutons · Russia
1207
+16
🇮🇱 Romans · Israel
1203
+16
🇳🇴 Persians · Norway
1192
+16
🇨🇳 Magyars · China
1266
-19
🇬🇧 Mongols · United Kingdom
1211
-16
🇨🇳 Bulgarians · China
1189
-15
🇨🇳 Hindustanis · China
1123
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,271 9:44 20:17 36:25 ⚔ Scout Rush
45 2,154 11:07 15:01 31:18 ⛏ Fast Castle
43 2,029 10:53 16:35 30:36 ⛏ Fast Castle
36 1,704 9:43 19:20 34:05
35 1,673 12:46 19:50 33:57 ⛏ Fast Castle
27 1,299 12:13 16:16 31:41 ⛏ Fast Castle
25 1,190 12:23 18:45 33:00 ⛏ Fast Castle
22 1,060 11:42 16:19 38:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,130 22,972 21,045 1,830 71,977 77,290
23,025 28,400 14,855 3,650 69,930 78,843
39,825 13,476 11,505 1,730 66,536 70,910
28,225 15,961 17,085 2,055 63,326 65,447
25,120 15,944 15,945 1,630 58,639 70,081
23,645 11,391 18,245 2,380 55,661 58,270
21,045 21,475 8,555 2,020 53,095 56,367
23,705 13,242 7,465 1,325 45,737 56,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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