AoeStats
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Pilgrims

509844719Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 38m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Burgundians · Hong Kong SAR China
933
+31
🇭🇰 Jurchens · Hong Kong SAR China
863
+41
🇨🇳 Spanish · China
821
+17
🇨🇳 Spanish · China
791
+18
🇨🇿 Cumans · Czechia
908
-18
🇦🇺 Romans · Australia
869
-17
🇦🇷 Burmese · Argentina
837
-15
🇮🇳 Persians · India
751
-17
Player eAPM Actions Feudal Castle Imperial Opening
33 1,257 11:43 16:05 22:58 ⛏ Fish Boom FC
23 898 15:08 23:06 — ⛏ Fast Castle
17 656 15:02 — — ⚔ Tower Rush
15 568 17:34 25:32 — ⛏ Fast Castle
15 574 17:42 22:51 — ⛏ Fish Boom FC
13 502 15:20 32:19 — ⚔ Scouts into Skirms into Fish Boom
12 461 13:14 24:19 — ⛏ Fish Boom into Fire Galleys
12 462 17:31 27:38 — ⚔ Fish Boom into Galleys FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
11,030 11,360 5,100 1,825 29,315 32,874
9,475 8,500 3,440 3,100 24,515 28,962
9,575 7,090 2,200 1,500 20,365 28,827
8,035 5,450 1,900 850 16,235 21,430
4,925 9,320 750 420 15,415 18,461
6,775 4,840 880 1,050 13,545 19,384
4,395 5,186 550 450 10,581 11,699
4,720 4,100 790 200 9,810 9,666
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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