Arabia
507658908Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
35m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
𝖘𝖙𝖗𝖎𝖉𝖊𝖗
44 units ordered
Archer16
Knight13
Militia7
Skirmisher5
Scout Cavalry3
First military 7:18 — Militia
kekek
73 units ordered
Huskarl43
Skirmisher16
Man-at-Arms6
Militia3
Archer3
Spearman1
Pikeman1
First military 8:33 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
𝖘𝖙𝖗𝖎𝖉𝖊𝖗’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
kekek’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1