Socotra
504126053Analyzed4v4 RM
·
27d ago on Sep 4, 2026·
65m 6s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
BigJ
C
Feudal Age
11:57
vs 10:50
btm 28%
Castle Age
25:21
vs 23:41
btm 32%
Imperial Age
39:24
vs 39:38
top 48%
eAPM
18
vs 34
btm 16%
First military
13:36
vs 11:48
btm 32%
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 3:58 of the first 25:21 — keep villagers queued
Noobtoob
D
Feudal Age
11:42
vs 10:50
btm 32%
Castle Age
27:03
vs 23:41
btm 19%
Imperial Age
45:31
vs 39:38
btm 16%
eAPM
20
vs 34
btm 20%
First military
15:10
vs 11:48
btm 24%
▼
Slow Castle Age at 27:03 — slower than 81% of analysed players on Socotra
▼
Slow Imperial Age at 45:31 — slower than 84% of analysed players on Socotra
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:53 of the first 27:03 — keep villagers queued
TheBoss2333
D
Feudal Age
13:12
vs 10:50
btm 13%
Castle Age
32:53
vs 23:41
btm 4%
Imperial Age
49:07
vs 39:38
btm 7%
eAPM
12
vs 34
btm 6%
First military
14:16
vs 11:48
btm 28%
▼
Slow Feudal Age at 13:12 — slower than 87% of analysed players on Socotra
▼
Slow Castle Age at 32:53 — slower than 96% of analysed players on Socotra
▼
Slow Imperial Age at 49:07 — slower than 93% of analysed players on Socotra
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 14:18 of the first 32:53 — keep villagers queued
rod
D
Feudal Age
14:16
vs 10:50
btm 8%
Castle Age
35:06
vs 23:41
btm 2%
Imperial Age
48:22
vs 39:38
btm 9%
eAPM
11
vs 34
btm 5%
First military
14:28
vs 11:48
btm 27%
▼
Slow Feudal Age at 14:16 — slower than 92% of analysed players on Socotra
▼
Slow Castle Age at 35:06 — slower than 98% of analysed players on Socotra
▼
Slow Imperial Age at 48:22 — slower than 91% of analysed players on Socotra
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 7:46 of the first 35:06 — keep villagers queued
ChileAvaria
D
Feudal Age
14:16
vs 10:50
btm 8%
Castle Age
26:28
vs 23:41
btm 23%
Imperial Age
—
vs 39:38
btm 0%
eAPM
10
vs 34
btm 5%
First military
46:48
vs 11:48
btm 0%
▼
Slow Feudal Age at 14:16 — slower than 92% of analysed players on Socotra
▼
Slow Castle Age at 26:28 — slower than 77% of analysed players on Socotra
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom after the Feudal click (12:10) — usually safest before it
▼
First military only at 46:48 (Monk) — later than 100% of analysed players on Socotra
▲
Town centers almost never idle — 2s across the first 26:28
ZeroFuqsGiven
C
Feudal Age
12:09
vs 10:50
btm 24%
Castle Age
23:44
vs 23:41
btm 49%
Imperial Age
35:29
vs 39:38
top 19%
eAPM
12
vs 34
btm 6%
First military
12:15
vs 11:48
btm 44%
▼
Slow Feudal Age at 12:09 — slower than 76% of analysed players on Socotra
▲
Fast Imperial Age at 35:29 — faster than 81% of analysed players on Socotra
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 8:04 of the first 23:44 — keep villagers queued
Tutankamón13
D
Feudal Age
12:08
vs 10:50
btm 25%
Castle Age
26:08
vs 23:41
btm 26%
Imperial Age
50:50
vs 39:38
btm 5%
eAPM
16
vs 34
btm 12%
First military
12:50
vs 11:48
btm 38%
▼
Slow Feudal Age at 12:08 — slower than 75% of analysed players on Socotra
▼
Slow Imperial Age at 50:50 — slower than 95% of analysed players on Socotra
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (34:36) — usually safest before it
sebastiannava98
C
Feudal Age
13:06
vs 10:50
btm 14%
Castle Age
19:57
vs 23:41
top 16%
Imperial Age
37:53
vs 39:38
top 35%
eAPM
16
vs 34
btm 12%
First military
16:50
vs 11:48
btm 17%
▼
Slow Feudal Age at 13:06 — slower than 86% of analysed players on Socotra
▲
Fast Castle Age at 19:57 — faster than 84% of analysed players on Socotra
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 8s across the first 19:57