AoeStats
← SSBARTO EL MANO LARGA

Arena

510258526Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 38m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Poles · Mexico
1595
+10
🇲🇽 Bohemians · Mexico
1521
+13
🇺🇸 Bengalis · United States
1507
+14
🇭🇳 Spanish · Honduras
1364
+19
🇺🇸 Magyars · United States
1483
-15
🇩🇪 Cumans · Germany
1474
-15
🇨🇳 Goths · China
1462
-14
🇻🇳 Saracens · Vietnam
1402
-12
Player eAPM Actions Feudal Castle Imperial Opening
50 1,925 10:16 14:29 27:21 ⛏ Fast Castle
45 1,746 10:17 14:32 30:12 ⛏ Fast Castle
43 1,667 10:30 14:22 28:36 ⛏ Fast Castle
39 1,524 10:32 14:19 36:52 ⛏ Fast Castle
37 1,435 10:07 14:48 29:36 ⛏ Fast Castle
33 1,294 11:16 15:44 35:01 ⛏ Fast Castle
32 1,246 10:11 13:51 — ⛏ Fast Castle
24 947 8:50 19:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,640 16,980 16,415 3,650 61,685 69,013
22,585 13,195 11,975 1,505 49,260 57,484
21,485 12,620 10,060 2,900 47,065 47,993
14,580 12,925 5,100 2,250 34,855 39,080
14,145 9,320 7,595 300 31,360 38,570
11,910 11,740 5,740 850 30,240 31,180
10,775 4,340 4,340 2,150 21,605 22,705
9,250 8,220 755 600 18,825 20,855
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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