AoeStats
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Nomad

510266181Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 36m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1700
+11
🇲🇽 Tupi · Mexico
1669
+13
🇲🇽 Italians · Mexico
1642
+14
🇸🇰 Wu · Slovakia
1553
+17
🇨🇳 Japanese · China
1629
-15
🇷🇺 Wei · Russia
1606
-14
🇭🇰 Vietnamese · Hong Kong SAR China
1562
-13
🇨🇳 Persians · China
1561
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,529 13:03 16:40 — ⛏ Fish Boom FC
40 1,476 11:25 17:33 — ⛏ Fish Boom FC
37 1,342 11:55 23:25 32:34 ⚔ Fish Boom into Fire Galleys into Archers
37 1,355 13:11 17:01 — ⛏ Fish Boom FC
35 1,273 12:53 17:04 — ⛏ Fish Boom FC
33 1,189 14:23 18:43 — ⛏ Fish Boom FC
27 993 13:09 18:25 — ⛏ Fish Boom FC
18 641 12:51 17:31 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,360 10,661 3,725 2,195 25,941 25,945
12,640 6,632 4,925 200 24,397 24,682
7,065 8,862 4,565 2,090 22,582 22,775
8,500 8,354 3,045 950 20,849 22,130
7,515 8,078 2,570 1,700 19,863 20,361
6,125 8,016 2,535 1,890 18,566 18,356
7,180 8,285 1,600 1,200 18,265 17,996
4,075 3,486 490 2,915 10,966 10,709
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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