Hill Fort
506580947Analyzed2v2 RM
·
18d ago on Sep 14, 2026·
56m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
h33posk
C
Feudal Age
11:06
vs 10:56
btm 43%
Castle Age
17:52
vs 18:30
top 44%
Imperial Age
40:29
vs 36:06
btm 20%
eAPM
29
vs 28
top 47%
First military
16:38
vs 18:29
top 35%
▼
Slow Imperial Age at 40:29 — slower than 80% of analysed players on Hill Fort
▼
Loom after the Feudal click (10:51) — usually safest before it
▲
Town centers almost never idle — 32s across the first 17:52
✪Lucho Jaraツ
B
Feudal Age
10:57
vs 10:56
btm 49%
Castle Age
18:29
vs 18:30
top 50%
Imperial Age
36:53
vs 36:06
btm 44%
eAPM
25
vs 28
btm 42%
First military
21:06
vs 18:29
btm 33%
▼
Loom after the Feudal click (14:12) — usually safest before it
▲
Town centers almost never idle — 44s across the first 18:29
CaptKewl
B
Feudal Age
9:42
vs 10:56
top 13%
Castle Age
20:31
vs 18:30
btm 32%
Imperial Age
40:20
vs 36:06
btm 21%
eAPM
34
vs 28
top 34%
First military
11:13
vs 18:29
top 10%
▲
Fast Feudal Age at 9:42 — faster than 87% of analysed players on Hill Fort
▼
Slow Imperial Age at 40:20 — slower than 79% of analysed players on Hill Fort
▼
Loom after the Feudal click (11:07) — usually safest before it
▲
Early military at 11:13 (Archer) — earlier than 90% of analysed players on Hill Fort
▼
Town centers idle 3:11 of the first 20:31 — keep villagers queued
CreasingCloth35
C
Feudal Age
12:27
vs 10:56
btm 13%
Castle Age
16:39
vs 18:30
top 31%
Imperial Age
32:50
vs 36:06
top 22%
eAPM
16
vs 28
btm 16%
First military
27:01
vs 18:29
btm 10%
▼
Slow Feudal Age at 12:27 — slower than 87% of analysed players on Hill Fort
▲
Fast Imperial Age at 32:50 — faster than 78% of analysed players on Hill Fort
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:01 (Knight) — later than 90% of analysed players on Hill Fort