AoeStats
← argentineau

Yucatan

510862108Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 49m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1018
+14
🇩🇪 Jurchens · Germany
1015
+14
🇦🇷 Franks · Argentina
983
+15
🇯🇵 Mongols · Japan
973
+16
🇹🇷 Berbers · Türkiye
1104
-21
🇹🇷 Romans · Türkiye
941
-14
🇹🇷 Goths · Türkiye
913
-12
🇹🇷 Japanese · Türkiye
913
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 1,452 13:07 18:17 32:54 ⛏ Fast Castle
25 1,265 11:10 17:32 36:22 ⛏ Fast Castle
24 1,182 10:27 17:57 41:49 ⛏ Fast Castle
23 1,144 11:33 16:19 38:45 ⛏ Fast Castle
22 1,087 10:41 17:51 41:17 ⛏ Fast Castle
14 703 9:19 18:37 46:51 ⛏ Fast Castle
13 651 13:20 21:34 38:53 ⛏ Fish Boom FC
9 427 12:05 32:23 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,880 11,465 17,395 5,625 60,365 65,826
20,255 16,480 17,050 3,935 57,720 64,239
13,015 35,910 1,440 615 50,980 58,517
20,475 16,539 10,605 1,735 49,354 61,324
20,340 10,364 9,340 2,900 42,944 45,511
19,940 10,870 8,385 1,595 40,790 50,614
18,375 13,365 3,760 2,410 37,910 46,776
17,905 11,117 1,305 750 31,077 32,773
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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