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African Clearing

510627966Analyzed
4v4 RM · 18h ago on Oct 1, 2026· 49m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1075
+15
🇦🇷 Vietnamese · Argentina
1052
+15
🇬🇧 Japanese · United Kingdom
1045
+16
🇳🇿 Georgians · New Zealand
1034
+16
🇧🇷 Magyars · Brazil
1096
-18
🇦🇷 Spanish · Argentina
1034
-15
🇦🇷 Portuguese · Argentina
1026
-15
🇦🇷 Goths · Argentina
1009
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,112 13:15 17:12 40:10 ⛏ Fast Castle
38 1,868 13:29 18:19 36:39 ⛏ Fast Castle
38 1,866 14:57 19:48 42:58 ⛏ Fast Castle
32 1,559 13:52 19:34 39:20 ⛏ Fast Castle
31 1,527 15:32 20:43 43:01 ⛏ Fast Castle
28 1,399 16:37 21:01 40:05 ⛏ Fast Castle
22 1,078 12:20 23:24 48:48
14 677 15:28 25:08 —

Resources

Player Food Wood Gold Stone Spent Collected
16,650 22,200 15,730 4,670 59,250 63,057
20,915 18,645 13,260 2,350 55,170 61,454
17,820 11,559 6,385 3,810 39,574 41,771
20,165 5,772 10,485 1,015 37,437 47,772
9,850 9,311 6,125 2,285 27,571 32,249
12,625 8,021 5,490 1,085 27,221 30,574
12,215 8,510 1,905 3,425 26,055 32,067
5,890 5,520 250 775 12,435 12,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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