AoeStats
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African Clearing

503942433Analyzed
4v4 RM · 1mo ago on Sep 3, 2026· 47m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Mongols · Costa Rica
1802
+8
🇨🇷 Italians · Costa Rica
1764
+10
🇨🇷 Mapuche · Costa Rica
1746
+10
🇨🇷 Goths · Costa Rica
1722
+12
🇺🇸 Italians · United States
1761
-15
🇨🇳 Mongols · China
1599
-9
🇨🇳 Vietnamese · China
1574
-8
🇲🇽 Koreans · Mexico
1553
-8
Player eAPM Actions Feudal Castle Imperial Opening
56 2,662 13:30 17:47 41:48 ⛏ Fast Castle
53 2,514 13:56 18:46 43:17 ⛏ Fast Castle
51 2,423 12:55 24:32 — ⚔ Archer Rush
31 1,455 12:11 16:26 37:54 ⛏ Fast Castle
31 1,468 12:49 16:30 34:34 ⛏ Fast Castle
30 1,433 14:44 19:04 38:08 ⛏ Fast Castle
29 1,387 13:08 16:52 34:19 ⛏ Fast Castle
25 1,181 14:25 18:10 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,020 12,187 12,075 2,550 59,832 60,943
17,750 17,706 9,665 3,850 48,971 51,246
15,100 16,372 10,730 3,500 45,702 47,005
12,650 14,823 8,345 3,705 39,523 48,378
10,875 15,325 9,165 950 36,315 36,730
6,625 11,973 3,600 2,120 24,318 27,484
9,275 8,482 2,150 2,455 22,362 24,812
5,450 5,955 3,915 300 15,620 17,968
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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