Hideout
509140017Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
67m 55s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
APC
328 units ordered
Elite Skirmisher92
Halberdier81
Camel Scout54
Spearman20
Bombard Cannon20
Pikeman19
Archer9
Arbalester9
Skirmisher8
Monk5
Trebuchet5
Varangian Guard4
Mangonel2
First military 11:44 — Spearman
Silkbeard
224 units ordered
Arbalester61
Light Cavalry51
Knight46
Crossbowman23
Cavalier23
Battering Ram5
Militia4
Scorpion4
Trebuchet4
Monk2
Mangonel1
First military 8:34 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
APC’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+12
Camel Rider
+5
Silkbeard’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9