AoeStats
← ArtTroy2751

Glade

510374688Analyzed
1v1 RM · 10h ago on Sep 30, 2026· 32m 28s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Teutons · France
1241
+17
🇲🇽 Cumans · Mexico
1258
-17
Player eAPM Actions Feudal Castle Imperial Opening
55 1,789 10:05 — — ⚔ Scout Rush
43 1,381 10:40 15:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,600 7,526 1,000 855 19,981 20,839
6,600 5,505 2,780 855 15,740 16,732
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.