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African Clearing

505548590Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 54m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Burgundians · Mexico
2003
+4
🇲🇽 Tatars · Mexico
1877
+8
🇲🇽 Cumans · Mexico
1796
+10
🇲🇽 Lithuanians · Mexico
1170
+31
🇲🇽 Khitans · Mexico
1865
-21
🇲🇽 Malians · Mexico
1684
-14
🇵🇦 Sicilians · Panama
1624
-11
🇵🇪 Chinese · Peru
1461
-7
Player eAPM Actions Feudal Castle Imperial Opening
63 3,443 13:17 17:26 44:47 ⛏ Fast Castle
58 3,157 11:54 23:44 52:59 ⚔ Scout Rush
53 2,864 13:56 19:36 41:01 ⚔ Scout Rush
51 2,755 13:04 16:39 33:00 ⛏ Fast Castle
44 2,383 13:09 16:54 35:34 ⛏ Fast Castle
41 2,223 11:40 24:12 51:01 ⚔ Scout Rush
39 2,145 12:09 17:29 39:38 ⛏ Fast Castle
22 1,174 15:27 29:32 48:01 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
35,440 21,673 22,815 6,300 86,228 95,833
28,005 15,543 15,170 610 59,328 60,291
27,330 13,706 13,875 3,840 58,751 61,644
23,870 21,324 9,425 2,560 57,179 65,091
15,830 16,508 11,385 3,950 47,673 50,213
19,040 13,287 7,675 1,065 41,067 43,631
18,120 15,830 3,565 2,990 40,505 41,397
11,870 11,791 6,705 965 31,331 32,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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