AoeStats
← Parcero Tico

Arena

505542795Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 42m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1995
+8
🇲🇽 Sicilians · Mexico
1865
+12
🇲🇽 Bengalis · Mexico
1780
+16
🇲🇽 Malay · Mexico
1137
+33
🇦🇺 Koreans · Australia
1780
-18
🇨🇳 Tatars · China
1760
-18
🇲🇽 Goths · Mexico
1730
-17
🇷🇺 Maya · Russia
1721
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 2,658 11:55 15:45 30:01 ⛏ Fast Castle
53 2,280 11:13 14:59 27:51 ⛏ Fast Castle
52 2,202 8:45 21:06 32:30 ⚔ Towers into Archers
51 2,166 10:08 14:07 32:51 ⛏ Fast Castle
49 2,087 10:57 16:01 32:08 ⛏ Fast Castle
42 1,786 11:19 15:17 37:11 ⛏ Fast Castle
38 1,639 11:51 15:44 29:25 ⛏ Fast Castle
21 884 9:49 21:42 36:44 ⚔ Towers into Archers

Resources

Player Food Wood Gold Stone Spent Collected
29,370 21,553 17,325 3,065 71,313 75,991
36,480 15,073 12,335 2,260 66,148 67,863
27,645 16,580 10,020 4,370 58,615 61,463
17,325 21,185 14,840 2,625 55,975 59,954
27,910 13,778 9,940 1,890 53,518 60,718
14,175 20,546 13,180 4,475 52,376 55,983
12,270 20,116 5,775 2,350 40,511 43,952
12,495 11,252 7,680 2,060 33,487 35,432
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.