AoeStats
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African Clearing

510307332Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 40m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1189
+11
🇨🇳 Teutons · China
1180
+11
🇯🇵 Britons · Japan
1151
+12
🇨🇳 Italians · China
1029
+18
🇦🇷 Berbers · Argentina
1233
-19
🇦🇷 Poles · Argentina
1107
-14
🇦🇷 Chinese · Argentina
1065
-13
🇦🇷 Vietnamese · Argentina
872
-6
Player eAPM Actions Feudal Castle Imperial Opening
38 1,571 13:05 17:56 34:41 ⛏ Fast Castle
32 1,324 14:30 19:01 — ⛏ Fast Castle
32 1,305 12:01 28:04 — ⚔ Fish Boom into Archers
29 1,178 12:50 23:21 — ⚔ Scout Rush
27 1,104 12:40 30:58 — ⚔ Scout Rush
26 1,051 13:52 21:12 — ⛏ Fast Castle
26 1,054 14:44 22:02 37:57 ⛏ Fast Castle
14 557 13:16 — — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,210 9,862 5,580 1,800 29,452 30,931
13,895 8,535 5,370 400 28,200 30,892
8,140 12,470 5,460 1,150 27,220 31,413
10,570 9,723 2,300 1,705 24,298 27,904
8,725 8,880 2,870 2,965 23,440 25,725
8,050 5,970 1,850 1,825 17,695 18,712
9,825 4,483 450 850 15,608 17,729
4,350 2,679 200 100 7,329 8,561
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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