AoeStats
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Arena

510101982Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 39m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Hindustanis · Canada
1204
+12
🇮🇳 Bohemians · India
1165
+31
🇷🇺 Vietnamese · Russia
1144
+14
🇹🇼 Malians · Taiwan
1143
+15
🇨🇳 Cumans · China
1177
-16
🇨🇳 Spanish · China
1100
-13
🇨🇳 Inca · China
1089
-38
🇬🇧 Teutons · United Kingdom
1088
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,222 10:18 14:20 — ⛏ Fast Castle
39 1,528 10:10 13:45 29:23 ⛏ Fast Castle
34 1,343 9:11 21:15 31:56 ⛏ Fast Castle
29 1,125 11:01 22:03 33:00 ⚔ Towers FC into Archers
27 1,067 11:21 14:52 31:01 ⛏ Fast Castle
27 1,045 10:23 14:26 29:35 ⛏ Fast Castle
23 918 9:55 14:59 30:39 ⛏ Fast Castle
13 497 11:45 22:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,735 17,835 7,600 3,585 47,755 52,355
22,340 12,161 8,680 1,500 44,681 48,382
20,060 13,250 8,585 2,385 44,280 52,342
16,720 10,590 9,650 1,095 38,055 40,421
13,670 14,370 7,390 2,310 37,740 42,589
15,695 6,005 7,070 750 29,520 34,595
11,010 6,160 3,430 1,400 22,000 25,600
K
9,215 6,730 2,160 1,010 19,115 21,661
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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