Arabia
507775772Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
39m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tunga's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
Tunga
D
Feudal Age
14:20
vs 9:49
btm 1%
Castle Age
27:24
vs 21:49
btm 5%
Imperial Age
37:24
vs 38:58
top 35%
eAPM
17
vs 38
btm 8%
First military
10:06
vs 10:33
top 40%
▼
Slow Feudal Age at 14:20 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 27:24 — slower than 95% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 27:23
JAZS0698
D
Feudal Age
11:37
vs 9:49
btm 12%
Castle Age
27:42
vs 21:49
btm 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
18
vs 38
btm 9%
First military
14:20
vs 10:33
btm 17%
▼
Slow Feudal Age at 11:37 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 27:42 — slower than 95% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 11:12 of the first 27:42 — keep villagers queued