Arabia
507724839Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
66m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tunga's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,360 analysed 1v1 players on Arabia.
Tunga
D
Feudal Age
11:27
vs 9:49
btm 13%
Castle Age
26:43
vs 21:49
btm 7%
Imperial Age
41:15
vs 38:58
btm 31%
eAPM
27
vs 38
btm 25%
First military
10:57
vs 10:33
btm 43%
▼
Slow Feudal Age at 11:27 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 26:43 — slower than 93% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom after the Feudal click (9:18) — usually safest before it
▲
Town centers almost never idle — 1s across the first 26:43
elterco_69
C
Feudal Age
11:43
vs 9:49
btm 11%
Castle Age
21:33
vs 21:49
top 46%
Imperial Age
36:41
vs 38:58
top 29%
eAPM
25
vs 38
btm 22%
First military
17:48
vs 10:33
btm 9%
▼
Slow Feudal Age at 11:43 — slower than 89% of analysed players on Arabia
▲
Fast Imperial Age at 36:41 — faster than 71% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
First military only at 17:48 (Scout Cavalry) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:33