Arabia
507583953Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
64m 40s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tunga's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,144 analysed 1v1 players on Arabia.
Tunga
D
Feudal Age
11:43
vs 9:49
btm 11%
Castle Age
24:18
vs 21:48
btm 20%
Imperial Age
43:15
vs 38:58
btm 20%
eAPM
26
vs 38
btm 23%
First military
13:15
vs 10:33
btm 22%
▼
Slow Feudal Age at 11:43 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 24:18 — slower than 80% of analysed players on Arabia
▼
Slow Imperial Age at 43:15 — slower than 80% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (9:34) — usually safest before it
▲
Town centers almost never idle — 1s across the first 24:18
gonnalonso90
C
Feudal Age
10:38
vs 9:49
btm 27%
Castle Age
18:29
vs 21:48
top 11%
Imperial Age
38:59
vs 38:58
top 50%
eAPM
18
vs 38
btm 9%
First military
18:11
vs 10:33
btm 8%
▲
Fast Castle Age at 18:29 — faster than 89% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 18:11 (Spearman) — later than 92% of analysed players on Arabia