Arabia
505865702Analyzed1v1 RM
·
21d ago on Sep 11, 2026·
42m 39s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Tunga's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,962 analysed 1v1 players on Arabia.
Luffy
D
Feudal Age
22:24
vs 9:49
btm 0%
Castle Age
30:45
vs 21:48
btm 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
24
vs 38
btm 19%
First military
9:36
vs 10:33
top 29%
▼
Slow Feudal Age at 22:24 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 30:45 — slower than 98% of analysed players on Arabia
▼
Low eAPM (24) — busier hands win idle time back
▼
Town centers idle 5:05 of the first 30:45 — keep villagers queued
Tunga
D
Feudal Age
21:06
vs 9:49
btm 0%
Castle Age
26:47
vs 21:48
btm 7%
Imperial Age
—
vs 38:58
btm 0%
eAPM
25
vs 38
btm 22%
First military
4:39
vs 10:33
top 1%
▼
Slow Feudal Age at 21:06 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 26:47 — slower than 93% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▲
Early military at 4:39 (Militia) — earlier than 99% of analysed players on Arabia
▼
Town centers idle 7:22 of the first 26:47 — keep villagers queued