AoeStats
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QS Arena

503548548Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 36m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Persians · India
1613
+6
🇭🇰 Saracens · Hong Kong SAR China
1543
+8
🇮🇳 Koreans · India
1480
+10
🇺🇸 Bohemians · United States
1409
+13
🇺🇸 Malay · United States
1565
-18
🇰🇷 Inca · South Korea
1334
-8
🇭🇰 Persians · Hong Kong SAR China
1308
-8
🇺🇸 Romans · United States
1211
-5
Player eAPM Actions Feudal Castle Imperial Opening
42 1,539 6:51 19:41 30:54 ⛏ Fast Castle
42 1,550 5:51 19:37 23:22 ⚔ Archers into Fast Imp
40 1,485 7:48 11:04 25:52 ⛏ Fast Castle
39 1,452 7:43 11:23 27:21 ⛏ Fast Castle
37 1,369 8:41 12:39 25:41 ⛏ Fast Castle
32 1,162 8:23 12:26 32:57 ⛏ Fast Castle
31 1,127 8:33 26:46 — ⚔ Scout Rush
20 753 33:07 — —

Resources

Player Food Wood Gold Stone Spent Collected
25,645 22,820 6,700 950 56,115 60,119
25,465 13,880 15,070 950 55,365 57,866
10,505 22,430 7,045 2,530 42,510 45,854
17,960 12,640 7,585 2,900 41,085 45,844
16,300 12,625 4,735 850 34,510 37,519
13,695 13,220 6,070 1,040 34,025 36,819
5,205 6,521 350 825 12,901 17,483
3,400 3,385 50 500 7,335 11,384
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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