Oasis
507398600Analyzed2v2 RM
·
14d ago on Sep 18, 2026·
28m 50s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
✟ L¥N V ✟
B
Feudal Age
13:40
vs 10:44
btm 5%
Castle Age
17:04
vs 20:42
top 21%
Imperial Age
—
vs 36:44
btm 0%
eAPM
37
vs 31
top 36%
First military
19:03
vs 13:39
btm 26%
▼
Slow Feudal Age at 13:40 — slower than 95% of analysed players on Oasis
▲
Fast Castle Age at 17:04 — faster than 79% of analysed players on Oasis
▼
Town centers idle 3:29 of the first 17:04 — keep villagers queued
jmanuelgiriboni
C
Feudal Age
11:00
vs 10:44
btm 43%
Castle Age
23:00
vs 20:42
btm 28%
Imperial Age
—
vs 36:44
btm 0%
eAPM
23
vs 31
btm 30%
First military
11:50
vs 13:39
top 38%
▼
Town centers idle 5:40 of the first 23:00 — keep villagers queued
Juanjopaz27
B
Feudal Age
9:06
vs 10:44
top 9%
Castle Age
18:43
vs 20:42
top 33%
Imperial Age
—
vs 36:44
btm 0%
eAPM
19
vs 31
btm 19%
First military
18:45
vs 13:39
btm 27%
▲
Fast Feudal Age at 9:06 — faster than 91% of analysed players on Oasis
▼
Low eAPM (19) — busier hands win idle time back
▲
Town centers almost never idle — 8s across the first 18:43
Mathias1493
D
Feudal Age
15:44
vs 10:44
btm 1%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
15
vs 31
btm 11%
First military
17:04
vs 13:39
btm 34%
▼
Slow Feudal Age at 15:44 — slower than 99% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:51 of the first 28:50 — keep villagers queued