AoeStats
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African Clearing

511130264Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 37m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Vietnamese · Portugal
1251
+6
🇺🇸 Mongols · United States
1117
+10
🇲🇽 Saracens · Mexico
1051
+12
🇩🇪 Italians · Germany
996
+15
🇦🇷 Wei · Argentina
1094
-15
🇦🇷 Gurjaras · Argentina
1043
-13
🇦🇷 Mongols · Argentina
930
-9
🇦🇷 Britons · Argentina
846
-6
Player eAPM Actions Feudal Castle Imperial Opening
67 2,501 12:32 18:15 35:30 ⛏ Fast Castle
46 1,705 15:58 32:14 — ⚔ Scout Rush
30 1,101 15:33 21:03 35:48 ⛏ Fish Boom FC
27 986 12:39 26:43 — ⚔ Archer Rush
26 982 13:56 20:27 30:28 ⛏ Fast Castle
23 862 15:33 25:24 — ⚔ Drush into Scouts
23 858 15:28 24:25 — ⚔ Scout Rush
21 784 16:26 28:16 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
11,890 9,224 3,635 1,405 26,154 27,227
7,730 10,035 5,145 100 23,010 23,507
7,600 8,335 3,850 1,610 21,395 27,194
8,595 7,655 1,925 1,300 19,475 22,863
7,085 5,059 1,685 1,770 15,599 16,236
7,300 5,815 1,025 1,095 15,235 17,300
4,585 3,455 290 955 9,285 10,301
4,730 2,989 250 290 8,259 8,362
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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