Arabia
510131724Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
71m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Samta
423 units ordered
Halberdier260
Throwing Axeman51
Mounted Crossbowman35
Pikeman25
Bombard Cannon13
Capped Ram10
Trebuchet10
Knight7
Spearman6
Monk3
Onager3
First military 11:47 — Spearman
h1dr00n
199 units ordered
Hand Cannoneer65
Paladin46
Knight22
Cavalier22
Monk12
Trebuchet10
Bombard Cannon9
Halberdier6
Battering Ram4
Scout Cavalry3
First military 10:30 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Samta’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
h1dr00n’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9