Migration
509901446Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
27m 17s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Samta's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
kiko
C
Feudal Age
10:15
vs 11:47
top 10%
Castle Age
26:25
vs 19:42
btm 7%
Imperial Age
—
vs 35:33
btm 0%
eAPM
19
vs 24
btm 31%
First military
16:26
vs 11:01
btm 6%
▲
Fast Feudal Age at 10:15 — faster than 90% of analysed players on Migration
▼
Slow Castle Age at 26:25 — slower than 93% of analysed players on Migration
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:26 (Hulk) — later than 94% of analysed players on Migration
▼
Town centers idle 4:05 of the first 26:25 — keep villagers queued
Samta
C
Feudal Age
12:37
vs 11:47
btm 27%
Castle Age
17:47
vs 19:42
top 29%
Imperial Age
—
vs 35:33
btm 0%
eAPM
15
vs 24
btm 19%
First military
12:52
vs 11:01
btm 27%
▲
Fast Castle Age at 17:47 — faster than 71% of analysed players on Migration
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (15:25) — usually safest before it
▲
Town centers almost never idle — 2s across the first 17:47