AoeStats
← papatheocari

Arabia

510280896Analyzed
1v1 RM · 2d ago on Sep 30, 2026· 51m 13s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Franks · Belgium
1097
+17
🇦🇷 Goths · Argentina
1118
-17
papatheocari 330 units ordered
Elite Skirmisher92
Long Swordsman74
Champion67
Hand Cannoneer30
Knight19
Throwing Axeman16
Man-at-Arms12
Two-Handed Swordsman10
Trebuchet6
Monk4
First military 18:54 — Militia
banana in borderland 152 units ordered
Huskarl57
Heavy Cavalry Archer35
Cavalry Archer30
Pikeman14
Spearman11
Monk4
Militia1
First military 11:49 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
papatheocari’s army and what beats it
Elite Skirmisher ×92 trained
beaten bySkirmisher +3
Long Swordsman ×74 trained
beaten byHand Cannoneer +10Scorpion +1
Champion ×67 trained
beaten byHand Cannoneer +10Scorpion +1
banana in borderland’s army and what beats it
Huskarl ×57 trained
beaten byHand Cannoneer +10Scorpion +1
Heavy Cavalry Archer ×35 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Cavalry Archer ×30 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
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