AoeStats
← Jeanfrancis

Nomad

505219061Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 34m 8s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
1106
+16
🇨🇿 Dravidians · Czechia
1061
+17
1043
+18
🇧🇪 Slavs · Belgium
1034
+19
🇮🇹 Huns · Italy
1122
-18
🇨🇴 Spanish · Colombia
1104
-18
🇦🇺 Persians · Australia
1094
-18
🇨🇳 Khmer · China
1054
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 1,142 15:01 19:21 — ⛏ Fish Boom into Fire Galleys FC
30 1,021 13:31 19:30 — ⛏ Fish Boom FC
24 824 14:00 17:54 — ⛏ Fish Boom FC
23 791 15:26 19:58 — ⛏ Fish Boom FC
21 732 14:32 21:23 — ⛏ Fish Boom FC
19 653 15:39 24:31 — ⚔ Fish Boom into Fire Galleys into Scouts
14 486 16:05 19:38 — ⛏ Fish Boom FC
12 411 15:54 23:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,820 6,735 2,430 1,390 20,375 20,569
7,535 6,190 2,375 950 17,050 20,095
5,690 7,783 2,540 400 16,413 16,724
5,970 5,795 1,290 1,305 14,360 15,185
6,275 4,178 2,275 805 13,533 15,841
5,205 5,915 250 1,250 12,620 13,699
4,775 4,165 540 3,110 12,590 12,342
3,685 3,334 310 1,200 8,529 7,929
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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