AoeStats
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African Clearing

510594389Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 81m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Huns · Netherlands
818
+17
🇦🇷 Chinese · Argentina
810
+17
🇫🇷 Goths · France
788
+18
🇦🇷 Armenians · Argentina
783
+18
🇨🇳 Saracens · China
843
-18
🇺🇸 Franks · United States
840
-18
🇨🇳 Khmer · China
819
-17
🇨🇳 Spanish · China
813
-17
Player eAPM Actions Feudal Castle Imperial Opening
49 4,021 16:20 21:21 40:05 ⛏ Fast Castle
31 2,531 16:21 19:06 37:39 ⛏ Fast Castle
30 2,487 14:34 20:29 34:48 ⛏ Fast Castle
23 1,866 14:38 25:59 50:56
19 1,588 14:06 19:42 53:03 ⛏ Fast Castle
18 1,441 15:50 29:24 37:44
18 1,476 15:54 27:01 45:22 ⚔ Archer Rush
17 1,372 15:24 29:58 37:58 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
16,000 53,475 49,640 3,260 122,375 151,119
48,015 13,895 24,355 4,400 90,665 99,651
37,035 10,570 14,755 6,250 68,610 87,233
24,475 18,540 16,095 1,725 60,835 79,299
25,045 23,223 9,735 1,875 59,878 67,230
26,175 11,148 15,185 2,640 55,148 69,759
21,730 12,975 13,910 4,300 52,915 57,466
20,135 15,495 11,255 1,050 47,935 54,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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