AoeStats
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Baltic

510581568Analyzed
4v4 RM · 16h ago on Oct 1, 2026· 52m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Ethiopians · Türkiye
870
+14
🇹🇼 Turks · Taiwan
857
+15
🇧🇷 Franks · Brazil
812
+17
🇪🇪 Japanese · Estonia
752
+19
🇨🇳 Portuguese · China
843
-17
🇺🇸 Franks · United States
840
-17
🇨🇳 Khmer · China
817
-16
🇨🇳 Spanish · China
809
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,798 11:47 16:24 32:46 ⛏ Fast Castle
34 1,773 10:38 15:28 29:39 ⛏ Fish Boom FC
30 1,581 11:39 19:30 24:05 ◆ FC into Fast Imp
27 1,417 10:09 22:06 33:02
24 1,270 12:00 25:31 — ⛏ Fish Boom into Fire Galleys FC
15 795 9:25 26:14 31:39 ⛏ Fish Boom into Fast Imp
11 587 11:28 20:24 34:50 ⛏ Fast Castle
11 565 10:50 14:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,320 14,375 12,655 1,730 49,080 78,247
17,985 14,045 12,780 750 45,560 51,328
19,845 9,919 13,975 130 43,869 54,768
16,300 14,035 6,325 2,310 38,970 40,485
9,365 19,120 8,227 2,250 38,962 48,142
14,795 14,207 4,950 3,525 37,477 37,957
14,685 8,965 9,230 1,725 34,605 37,751
4,175 2,480 200 200 7,055 8,675
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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