AoeStats
← NuMa | Jomaro

Lombardia

508970437Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 33m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Saracens · Colombia
1502
+13
🇨🇴 Magyars · Colombia
1437
+15
🇨🇴 Huns · Colombia
1416
+16
🇨🇴 Franks · Colombia
1302
+21
🇩🇪 Persians · Germany
1464
-18
🇦🇷 Hindustanis · Argentina
1444
-17
🇳🇴 Jurchens · Norway
1387
-15
🇲🇽 Italians · Mexico
1386
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 2,143 8:56 26:54 30:56 ⚔ Scouts into Fast Imp
60 2,008 8:56 25:02 — ⚔ Archer Rush
51 1,709 11:33 16:38 — ⛏ Fast Castle
41 1,382 9:56 30:01 — ⚔ Scout Rush
35 1,195 10:52 16:11 — ⛏ Fast Castle
34 1,160 8:44 24:11 — ⚔ Scout Rush
34 1,144 10:42 26:17 — ⚔ Scout Rush
25 827 10:30 14:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,375 5,415 5,925 0 25,715 27,924
9,720 4,703 4,195 0 18,618 19,895
8,870 6,073 2,445 200 17,588 19,234
9,225 5,775 1,800 0 16,800 17,615
6,675 6,445 2,595 265 15,980 20,070
6,645 6,254 1,915 865 15,679 17,424
8,290 4,544 1,350 325 14,509 17,605
7,095 4,246 1,050 225 12,616 14,480
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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