AoeStats
← THL

Lombardia

508221988Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 62m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Magyars · Japan
1786
+20
🇹🇼 Celts · Taiwan
1590
+26
🇹🇼 Slavs · Taiwan
1575
+27
🇻🇳 Portuguese · Vietnam
1551
+27
🇨🇳 Teutons · China
1924
-27
🇨🇳 Aztecs · China
1882
-26
🇨🇳 Britons · China
1847
-25
🇭🇰 Malians · Hong Kong SAR China
1765
-22
Player eAPM Actions Feudal Castle Imperial Opening
67 4,208 9:21 20:01 36:58 ⚔ Scouts into Archers
56 3,536 12:14 16:21 39:48 ⚔ FC into Scouts
53 3,337 10:24 14:23 33:24 ⛏ Fast Castle
51 3,218 8:28 20:26 31:37 ⚔ Scout Rush
51 3,212 9:10 25:36 38:40 ⚔ Archer Rush
49 3,105 8:23 20:00 34:25 ⚔ Scout Rush
39 2,477 10:04 15:26 29:47 ⛏ Fast Castle
39 2,455 11:04 14:56 30:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,150 36,200 21,915 6,035 106,300 108,434
29,175 32,204 33,270 6,215 100,864 109,202
44,860 24,973 26,295 3,435 99,563 105,041
43,365 40,405 11,165 4,480 99,415 102,847
38,460 30,927 17,985 1,840 89,212 94,484
34,300 28,950 14,400 4,670 82,320 107,155
35,460 23,439 17,170 3,295 79,364 82,415
24,415 30,928 9,890 1,855 67,088 73,406
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.