AoeStats
← tacos4life198

African Clearing

505640111Analyzed
2v2 RM · 21d ago on Sep 10, 2026· 23m 41s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Huns · Colombia
1090
+17
🇰🇿 Tatars · Kazakhstan
1064
+18
🇫🇷 Armenians · France
1173
-20
🇨🇳 Koreans · China
1050
-38
Compared against 226,314 analysed team-game players on African Clearing.
tacos4life198 C
Feudal Age 16:04 vs 13:36
btm 9%
Castle Age — vs 20:32
btm 0%
Imperial Age — vs 40:28
btm 0%
eAPM 31 vs 30
top 48%
▼ Slow Feudal Age at 16:04 — slower than 91% of analysed players on African Clearing
▼ Town centers idle 23:46 of the first 23:41 — keep villagers queued
nurlan-c C
Feudal Age 14:27 vs 13:36
btm 28%
Castle Age 21:52 vs 20:32
btm 40%
Imperial Age — vs 40:28
btm 0%
eAPM 28 vs 30
btm 44%
First military 15:28 vs 17:06
top 38%
▼ Town centers idle 24:05 of the first 21:52 — keep villagers queued
clem3613 B
Feudal Age 13:29 vs 13:36
top 47%
Castle Age — vs 20:32
btm 0%
Imperial Age — vs 40:28
btm 0%
eAPM 27 vs 30
btm 41%
First military 11:23 vs 17:06
top 3%
▲ Early military at 11:23 (Militia) — earlier than 97% of analysed players on African Clearing
▼ Town centers idle 46:37 of the first 23:41 — keep villagers queued
1956323535 D
Feudal Age 15:53 vs 13:36
btm 10%
Castle Age — vs 20:32
btm 0%
Imperial Age — vs 40:28
btm 0%
eAPM 23 vs 30
btm 28%
First military 14:50 vs 17:06
top 33%
▼ Slow Feudal Age at 15:53 — slower than 90% of analysed players on African Clearing
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 6:09 of the first 23:41 — keep villagers queued
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