Hideout
508602210Analyzed1v1 RM
·
7d ago on Sep 23, 2026·
49m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Terere
120 units ordered
Elite Skirmisher32
Light Cavalry22
Halberdier13
Cavalier12
Knight9
Militia5
Siege Ram5
Mangonel4
Trebuchet4
Skirmisher3
Monk3
Capped Ram3
Spearman2
Scorpion1
Onager1
Pikeman1
First military 8:19 — Militia
salchipapas
79 units ordered
Janissary32
Scout Cavalry20
Archer11
Crossbowman6
Bombard Cannon5
Mangonel4
Monk1
First military 12:46 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Terere’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
salchipapas’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3