Arabia
507561967Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
66m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JoNaThAn11l11
466 units ordered
Light Cavalry217
Halberdier130
Elite Skirmisher61
Cavalier10
Leitis10
Trebuchet9
Spearman7
Knight7
Pikeman7
Scout Cavalry6
Monk2
First military 12:11 — Scout Cavalry
SirMcMustard
334 units ordered
Pikeman119
Camel Scout69
Crossbowman60
Elite Skirmisher31
Keshik18
Scout Cavalry13
Trebuchet7
Heavy Cavalry Archer6
Monk5
Flaming Camel4
Spearman2
First military 15:25 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JoNaThAn11l11’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
SirMcMustard’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3