Runestones
507712893Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
51m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GratedSalt76014's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
noHotkeys
D
Feudal Age
14:13
vs 10:15
btm 3%
Castle Age
23:13
vs 21:31
btm 30%
Imperial Age
40:27
vs 38:22
btm 33%
eAPM
13
vs 34
btm 6%
First military
30:29
vs 11:31
btm 1%
▼
Slow Feudal Age at 14:13 — slower than 97% of analysed players on Runestones
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 30:29 (Battering Ram) — later than 99% of analysed players on Runestones
▼
Town centers idle 5:28 of the first 23:13 — keep villagers queued
GratedSalt76014
D
Feudal Age
11:41
vs 10:15
btm 18%
Castle Age
23:26
vs 21:31
btm 27%
Imperial Age
40:37
vs 38:22
btm 32%
eAPM
20
vs 34
btm 19%
First military
13:45
vs 11:31
btm 32%
▼
Slow Feudal Age at 11:41 — slower than 82% of analysed players on Runestones
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 23:26