AoeStats
← a.l.a.n.t

Arena

505431722Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 51m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Cumans · United Kingdom
1345
+17
🇲🇽 Portuguese · Mexico
1308
+18
🇫🇷 Mongols · France
1296
+19
🇧🇷 Turks · Brazil
1289
+19
🇻🇳 Britons · Vietnam
1377
-19
🇫🇮 Gurjaras · Finland
1371
-19
🇨🇳 Sicilians · China
1351
-18
🇹🇼 Cumans · Taiwan
1339
-17
Player eAPM Actions Feudal Castle Imperial Opening
55 2,834 9:44 14:30 37:24 ⛏ Fast Castle
42 2,162 11:03 14:42 41:00 ⛏ Fast Castle
37 1,896 8:18 18:57 27:49 ⛏ Fast Castle
30 1,536 10:44 15:51 32:44 ⛏ Fast Castle
30 1,547 11:20 16:16 31:02 ⛏ Fast Castle
26 1,349 8:36 21:11 34:16 ⛏ Fast Castle
25 1,299 9:33 14:44 30:00 ⛏ Fast Castle
13 682 12:15 17:28 22:26 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
37,720 15,800 30,325 4,100 87,945 95,357
41,125 10,305 19,980 200 71,610 78,897
28,150 22,050 15,950 4,400 70,550 96,270
29,845 24,580 8,865 2,630 65,920 68,620
25,380 29,598 5,460 4,645 65,083 78,263
26,490 11,353 13,415 965 52,223 53,541
20,155 13,925 8,325 460 42,865 48,082
11,510 15,087 8,865 3,325 38,787 44,670
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.