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African Clearing

505427571Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 50m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1505
+10
🇨🇳 Inca · China
1243
+20
1217
+21
🇭🇰 Persians · Hong Kong SAR China
1165
+24
🇨🇳 Huns · China
1373
-20
🇬🇧 Tatars · United Kingdom
1345
-19
🇭🇰 Franks · Hong Kong SAR China
1328
-18
🇯🇵 Persians · Japan
1322
-18
Player eAPM Actions Feudal Castle Imperial Opening
49 2,467 12:08 21:22 40:06 ⚔ Scout Rush
43 2,153 21:44 29:15 48:49 ⛏ Fast Castle
37 1,861 13:33 17:12 39:23 ⛏ Fast Castle
37 1,892 13:40 18:03 39:42 ⛏ Fast Castle
36 1,803 11:31 18:01 46:10 ⛏ Fast Castle
28 1,408 20:37 24:57 44:40 ⛏ Fast Castle
22 1,091 13:41 18:01 43:03 ⛏ Fast Castle
21 1,080 12:23 16:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,015 11,007 16,220 1,050 55,292 58,937
26,910 12,493 9,020 3,000 51,423 58,072
20,905 18,726 9,650 700 49,981 53,591
12,800 20,468 11,500 4,075 48,843 55,322
20,055 17,625 7,555 2,065 47,300 52,026
20,285 10,918 6,185 2,080 39,468 42,542
8,580 10,846 7,085 980 27,491 29,310
11,045 10,290 3,265 600 25,200 28,560
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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