AoeStats
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Arena

505423339Analyzed
4v4 RM · 22d ago on Sep 9, 2026· 43m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Inca · Germany
1394
+12
🇩🇪 Celts · Germany
1360
+14
🇬🇧 Tupi · United Kingdom
1330
+15
🇩🇪 Ethiopians · Germany
1302
+15
🇨🇳 Bohemians · China
1328
-15
🇯🇵 Portuguese · Japan
1310
-14
🇨🇳 Aztecs · China
1293
-14
🇹🇼 Khmer · Taiwan
1287
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,269 10:29 15:14 25:15 ⛏ Fast Castle
50 2,219 10:13 14:31 29:39 ⛏ Fast Castle
48 2,096 10:30 15:13 27:49 ⛏ Fast Castle
43 1,871 10:48 14:42 28:52 ⛏ Fast Castle
37 1,626 10:53 14:19 29:05 ⛏ Fast Castle
31 1,377 10:11 15:39 28:59 ⛏ Fast Castle
28 1,222 11:54 15:30 29:50 ⛏ Fast Castle
20 890 10:58 15:44 28:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,670 16,500 15,940 2,265 56,375 63,344
24,135 21,728 7,460 2,345 55,668 64,791
12,750 19,976 13,650 1,800 48,176 56,059
17,655 15,270 10,890 2,200 46,015 57,008
18,185 13,305 5,840 2,150 39,480 42,445
16,660 9,456 6,650 2,200 34,966 37,127
19,370 10,140 2,915 2,035 34,460 35,170
13,395 11,375 8,690 885 34,345 36,204
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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